Title
Examining The Pedagogical Foundations Of Modern Educational Computer Games
Keywords
Educational computer games; Interactive learning environments; Pedagogical issues; Simulations; Teaching/learning strategies
Abstract
This study examines the pedagogical foundations of modern educational (computer video) games. Specifically, Cooper's [Cooper, H. (1985, Mar 31-April 4). A taxonomy of literature reviews. In Paper presented at the American Educational Research Association, Chicago, IL] literature review framework was used to locate and examine relevant literature and games (published between the years 2000 and 2007) and to organize and report findings. A total of 50 articles and 55 educational games met specified selection criteria. The pedagogical foundations of the games were further investigated by contacting the authors of the games. Twenty-two games were based on established learning theories or instructional strategies and two games included basic instructional events that were not associated with any particular theory or strategy. No information regarding the pedagogical foundations of the 31 games was found or received. Analysis of the games and supporting literature revealed several patterns of practice that may be used to guide future research and development of educational games. © 2008 Elsevier Ltd. All rights reserved.
Publication Date
12-1-2008
Publication Title
Computers and Education
Volume
51
Issue
4
Number of Pages
1729-1743
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1016/j.compedu.2008.05.004
Copyright Status
Unknown
Socpus ID
50049084343 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/50049084343
STARS Citation
Kebritchi, Mansureh and Hirumi, Atsusi, "Examining The Pedagogical Foundations Of Modern Educational Computer Games" (2008). Scopus Export 2000s. 9220.
https://stars.library.ucf.edu/scopus2000/9220