Title

Examining The Pedagogical Foundations Of Modern Educational Computer Games

Keywords

Educational computer games; Interactive learning environments; Pedagogical issues; Simulations; Teaching/learning strategies

Abstract

This study examines the pedagogical foundations of modern educational (computer video) games. Specifically, Cooper's [Cooper, H. (1985, Mar 31-April 4). A taxonomy of literature reviews. In Paper presented at the American Educational Research Association, Chicago, IL] literature review framework was used to locate and examine relevant literature and games (published between the years 2000 and 2007) and to organize and report findings. A total of 50 articles and 55 educational games met specified selection criteria. The pedagogical foundations of the games were further investigated by contacting the authors of the games. Twenty-two games were based on established learning theories or instructional strategies and two games included basic instructional events that were not associated with any particular theory or strategy. No information regarding the pedagogical foundations of the 31 games was found or received. Analysis of the games and supporting literature revealed several patterns of practice that may be used to guide future research and development of educational games. © 2008 Elsevier Ltd. All rights reserved.

Publication Date

12-1-2008

Publication Title

Computers and Education

Volume

51

Issue

4

Number of Pages

1729-1743

Document Type

Article

Personal Identifier

scopus

DOI Link

https://doi.org/10.1016/j.compedu.2008.05.004

Socpus ID

50049084343 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/50049084343

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