Title
Voting Games And Computational Complexity
Abstract
Voting rules over three or more alternatives suffer from a general problem of manipulability. However, if the rule is 'difficult' to manipulate, in some formal computational sense that is intrinsic to the rule or some cognitive sense specific to the set of voters, then one might not observe manipulation in practice. We evaluate this hypothesis using controlled laboratory experiments. We conclude that one voting rule, due originally to Condorcet, is indeed behaviorally incentive-compatible despite being theoretically manipulable if the underlying preference environment is sufficiently diverse that voters have difficulty ascertaining others' preferences. © Oxford University Press 2008 All rights reserved.
Publication Date
7-1-2008
Publication Title
Oxford Economic Papers
Volume
60
Issue
3
Number of Pages
546-565
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1093/oep/gpm045
Copyright Status
Unknown
Socpus ID
47049092481 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/47049092481
STARS Citation
Harrison, Glenn W. and Mcdaniel, Tanga, "Voting Games And Computational Complexity" (2008). Scopus Export 2000s. 9956.
https://stars.library.ucf.edu/scopus2000/9956