Title
The Combat Medic Card Game For Emergency Medical Procedures: A Usability And Learning Study
Abstract
The primary objective of this study was to assess user reactions and perceptions of usability regarding the Combat Medic Card Game (CMCG). The CMCG was designed to serve as a supplementary study tool for individuals completing Combat Medic training in order to support and reinforce learning of emergency medical care procedures (e.g., hemorrhage management). In addition to collecting reaction and usability data, an exploratory study of user learning compared learning outcomes achieved using two different modes of card use: game play versus flash cards. Results suggested that users in the flashcard group were more likely to report perceived learning compared to users in the game play condition. However, declara-tive knowledge scores were not significantly different between conditions.
Publication Date
11-28-2011
Publication Title
Proceedings of the Human Factors and Ergonomics Society
Number of Pages
1323-1327
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1177/1071181311551275
Copyright Status
Unknown
Socpus ID
81855226088 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/81855226088
STARS Citation
Lyons, Rebecca; Allen, Christine; Weaver, Sallie J.; Metcalf, David; and Graffeo, Clarissa, "The Combat Medic Card Game For Emergency Medical Procedures: A Usability And Learning Study" (2011). Scopus Export 2010-2014. 1972.
https://stars.library.ucf.edu/scopus2010/1972