Title

Representing Game Character'S Inner Worlds Through Narrative Perspectives

Keywords

Game design; Interactive narrative; Narrative perspective

Abstract

When compared to the depiction of external actions, modern computer games have developed very limited means of conveying game characters' inner activities. In this paper, we focus on different narrative perspectives and the ways in which they enable us to express a wider range of characters' inner worlds. We also present our on-going project Remembrance which uses a system of shifting external environments to reect the character's inner world. Copyright 2011 ACM.

Publication Date

12-1-2011

Publication Title

Proceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011

Number of Pages

204-210

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1145/2159365.2159393

Socpus ID

84858995599 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84858995599

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