Title
Wizard Of Wii : Ttoward Understanding Player Experience In First Person Games With 3D Gestures
Keywords
3D gestures; Player experience; Video games
Abstract
We present a user study that begins to explore aspects of players experience in first person games that use 3D gestures for interaction. Our study uses Wizard of Wii, a video game prototype that has players perform a set of 25 distinct gestures over the course of four different game quests using the Nintendo Wii Remote. Our results indicate that players' ability to recall gestures improved with repeated play and they believed themselves to be performing better in the game. However, while the recognition accuracy improved significantly with repeated play, players were unable to perceive the difference. Copyright 2011 ACM.
Publication Date
12-1-2011
Publication Title
Proceedings of the 6th International Conference on the Foundations of Digital Games, FDG 2011
Number of Pages
265-267
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1145/2159365.2159407
Copyright Status
Unknown
Socpus ID
84858958477 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84858958477
STARS Citation
Cheema, Salman and LaViola, Joseph J., "Wizard Of Wii : Ttoward Understanding Player Experience In First Person Games With 3D Gestures" (2011). Scopus Export 2010-2014. 2220.
https://stars.library.ucf.edu/scopus2010/2220