Title
Virtual Reality In Neuroscience Research And Therapy
Abstract
Virtual reality (VR) environments are increasingly being used by neuroscientists to simulate natural events and social interactions. VR creates interactive, multimodal sensory stimuli that offer unique advantages over other approaches to neuroscientific research and applications. VR's compatibility with imaging technologies such as functional MRI allows researchers to present multimodal stimuli with a high degree of ecological validity and control while recording changes in brain activity. Therapists, too, stand to gain from progress in VR technology, which provides a high degree of control over the therapeutic experience. Here we review the latest advances in VR technology and its applications in neuroscience research. © 2011 Macmillan Publishers Limited. All rights reserved.
Publication Date
12-1-2011
Publication Title
Nature Reviews Neuroscience
Volume
12
Issue
12
Number of Pages
-
Document Type
Review
Personal Identifier
scopus
DOI Link
https://doi.org/10.1038/nrn3122
Copyright Status
Unknown
Socpus ID
81555202406 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/81555202406
STARS Citation
Bohil, Corey J.; Alicea, Bradly; and Biocca, Frank A., "Virtual Reality In Neuroscience Research And Therapy" (2011). Scopus Export 2010-2014. 2345.
https://stars.library.ucf.edu/scopus2010/2345