Title

Viability Of Mobile Devices For Training Purposes

Abstract

Mobile devices offer an advantageous platform on which to perform training simulations. However, they create new issues that are unique to mobile device development. First we will explore several reasons for using mobile devices for training simulators, instead of desktop or legacy-based systems. Once we have established the requirements of mobile simulators, we will discern some of the differences that arise between major mobile platforms in each development area. Finally we propose a solution that will address these differences and aid developers in creating cross-platform mobile simulations. © 2011 Springer-Verlag Berlin Heidelberg.

Publication Date

7-13-2011

Publication Title

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Volume

6781 LNAI

Number of Pages

102-109

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1007/978-3-642-21741-8_12

Socpus ID

79960088091 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/79960088091

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