Title
Viability Of Mobile Devices For Training Purposes
Abstract
Mobile devices offer an advantageous platform on which to perform training simulations. However, they create new issues that are unique to mobile device development. First we will explore several reasons for using mobile devices for training simulators, instead of desktop or legacy-based systems. Once we have established the requirements of mobile simulators, we will discern some of the differences that arise between major mobile platforms in each development area. Finally we propose a solution that will address these differences and aid developers in creating cross-platform mobile simulations. © 2011 Springer-Verlag Berlin Heidelberg.
Publication Date
7-13-2011
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
6781 LNAI
Number of Pages
102-109
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/978-3-642-21741-8_12
Copyright Status
Unknown
Socpus ID
79960088091 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/79960088091
STARS Citation
Sirigampola, Shehan; Zielinski, Steven; Martin, Glenn A.; Daly, Jason; and Flores, Jaime, "Viability Of Mobile Devices For Training Purposes" (2011). Scopus Export 2010-2014. 2577.
https://stars.library.ucf.edu/scopus2010/2577