Title
A Heuristic Task Scheduling For Multi-Pursuer Multi-Evader Games
Keywords
Heuristic; Multi-Pursuer Multi-Evader; Negotiation; Optimization; Task Scheduling
Abstract
This paper introduces a divide-and-conquer, heuristic task scheduling optimization approach on the challenging multi-pursuer multi-evader (MPME) games in which pursuers attempt to minimize the time to capture all evaders whereas evaders try to maximize the capture time. The MPME task scheduling problem is solved through a two-step hierarchical approach. At the high level, the game is divided into a number of subgames or teams using a combination of Voronoi diagram and a negotiation-based mechanism (through heuristic objective functions) to make the pursuit more efficient. At the low level, pursuers within each team are directed locally by their team leader to pursue an evader which runs slower or faster. We mainly focus on a position scheduling problem of how pursuers in a team can surround a faster evader as quickly as possible before entering into the capture phase. Instead of using computation intensive approaches, we use heuristics to solve the complex scheduling problems. In addition to focusing on the pursuer side, evader cooperation is also briefly discussed. Simulation results show the effectiveness of the proposed approach. © 2011 IEEE.
Publication Date
8-15-2011
Publication Title
2011 IEEE International Conference on Information and Automation, ICIA 2011
Number of Pages
528-533
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/ICINFA.2011.5949050
Copyright Status
Unknown
Socpus ID
80051512157 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/80051512157
STARS Citation
Jin, Shiyuan and Qu, Zhihua, "A Heuristic Task Scheduling For Multi-Pursuer Multi-Evader Games" (2011). Scopus Export 2010-2014. 2691.
https://stars.library.ucf.edu/scopus2010/2691