Title
A Mixed Reality System For Teaching Stem Content Using Embodied Learning And Whole-Body Metaphors
Keywords
educational game; embodied learning; mixed reality; sensor fusion; whole-body interaction; whole-body metaphors
Abstract
This paper describes the development of an MR environment that can be used in teaching STEM (Science, Technology, Engineering, and Mathematics) topics. Specifically we seek to create a space for facilitating whole-body metaphors where learners use the physical movement and positioning of their entire bodies to enact their understanding of complex concepts. A rigorous technical approach comprised of virtual elements, real users, spatial audio, and an integrated sensor network is presented that fulfills the requirements of an embodied learning environment. An algorithm that uses homography-based multi-projector blending is used to create a large, seamless projection on the floor that affords a human-scale interaction environment. To further improve the immersive quality, projectors are strategically overlapped to minimize user shadows on the projected surface. A hybrid sensor solution using a Kinect and a laser scanner is developed that tracks users' physical movements and extracts relevant game parameters such as position and velocity. Requiring no pre-training or props, this tracking setup is adaptable and shows high performance over a wide range of users, from children to adults. An exhibit employing this MR system was field-tested at the Museum of Science and Industry in Tampa, FL. © 2012 ACM.
Publication Date
12-1-2012
Publication Title
Proceedings - VRCAI 2012: 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Number of Pages
295-302
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1145/2407516.2407584
Copyright Status
Unknown
Socpus ID
84872339414 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84872339414
STARS Citation
Pillat, Remo; Nagendran, Arjun; and Lindgren, Robb, "A Mixed Reality System For Teaching Stem Content Using Embodied Learning And Whole-Body Metaphors" (2012). Scopus Export 2010-2014. 3990.
https://stars.library.ucf.edu/scopus2010/3990