Title
Training Transfer Design Theories Revisited For Application To Virtual Environments
Abstract
Training transfer, a dated issue, takes new perspective when considering designing a virtual environment (VE) best suited for application to the real-world. A review of three key design theories is provided. An outline follows of the basic components, limitations, and future directions for Identical Elements Theory, Principles Theory, and Near and Far Transfer Theory. Discussion surrounding theory applicability to a variety of fields including route mapping, medical, and pilot training encourages serious evaluation of the evidence supporting any one theory capable of accounting for all training transfer from VE systems and the probability of training capable of transferring for all fields. Copyright 2010 by Human Factors and Ergonomics Society, Inc. All rights reserved.
Publication Date
12-1-2010
Publication Title
Proceedings of the Human Factors and Ergonomics Society
Volume
1
Number of Pages
230-233
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1518/107118110X12829369200710
Copyright Status
Unknown
Socpus ID
79952977887 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/79952977887
STARS Citation
Sprouse, Kim; Reinerman-Jones, Lauren; and Nicholson, Denise, "Training Transfer Design Theories Revisited For Application To Virtual Environments" (2010). Scopus Export 2010-2014. 458.
https://stars.library.ucf.edu/scopus2010/458