Title

Training Transfer Design Theories Revisited For Application To Virtual Environments

Abstract

Training transfer, a dated issue, takes new perspective when considering designing a virtual environment (VE) best suited for application to the real-world. A review of three key design theories is provided. An outline follows of the basic components, limitations, and future directions for Identical Elements Theory, Principles Theory, and Near and Far Transfer Theory. Discussion surrounding theory applicability to a variety of fields including route mapping, medical, and pilot training encourages serious evaluation of the evidence supporting any one theory capable of accounting for all training transfer from VE systems and the probability of training capable of transferring for all fields. Copyright 2010 by Human Factors and Ergonomics Society, Inc. All rights reserved.

Publication Date

12-1-2010

Publication Title

Proceedings of the Human Factors and Ergonomics Society

Volume

1

Number of Pages

230-233

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1518/107118110X12829369200710

Socpus ID

79952977887 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/79952977887

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