Title
Determining Skill Transferability Of Action Games As A Method To Reduce In-Vehicle Phone Distractions
Keywords
cognitive impairment; loom; Movement-in-depth; older drivers; rear-end-collisions
Abstract
In this study, 243 cognitively intact and cognitively impaired older participants' movement-in-depth (looming) abilities were assessed using a portable device that we had previously developed in our laboratory [4]. Results indicated normative relationships between looming ability and age, looming ability and driving violation records, and age and driving violation records. Findings also confirmed the validity and reliability of the measurements taken with the device. In conclusion, this device may be useful for identifying drivers at risk for rear-end collisions, developing effective training interventions, and creating fair and valid driver licensing tests. © 2012 - IOS Press and the authors. All rights reserved.
Publication Date
4-23-2012
Publication Title
Work
Volume
41
Issue
SUPPL.1
Number of Pages
5880-5881
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.3233/WOR-2012-0981-5880
Copyright Status
Unknown
Socpus ID
84859841496 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84859841496
STARS Citation
Rupp, M.; McConnell, D. S.; and Smither, J. A., "Determining Skill Transferability Of Action Games As A Method To Reduce In-Vehicle Phone Distractions" (2012). Scopus Export 2010-2014. 5231.
https://stars.library.ucf.edu/scopus2010/5231