Title
Understanding User Experience In Stereoscopic 3D Games
Keywords
Geometry constraint solving; Sketch beautification; Sketch recognition; Sketch-based interfaces
Abstract
We present QuickDraw, a prototype sketch-based drawing tool, that facilitates drawing of precise geometry diagrams that are often drawn by students and academics in several scientific disciplines. Quickdraw can recognize sketched dia- grams containing components such as line segments and cir- cles, infer geometric constraints relating recognized compo- nents, and use this information to beautify the sketched dia- gram. Beautification is based on a novel algorithm that iter- atively computes various sub-components of the components using an extensible set of deductive rules. We conducted a user study comparing QuickDraw with four state-of-the-art diagramming tools: Microsoft PowerPoint, Cabri II Plus, Ge- ometry Expressions and Geometer's SketchPad. Our study demonstrates a strong interest among participants for the use of sketch-based software for drawing geometric diagrams. We also found that QuickDraw enables users to draw precise diagrams faster than the majority of existing tools in some cases, while having them make fewer corrections. Copyright 2012 ACM.
Publication Date
5-24-2012
Publication Title
Conference on Human Factors in Computing Systems - Proceedings
Number of Pages
89-98
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1145/2207676.2207690
Copyright Status
Unknown
Socpus ID
84862099748 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84862099748
STARS Citation
Schild, Jonas; LaViola, Joseph J.; and Masuch, Maic, "Understanding User Experience In Stereoscopic 3D Games" (2012). Scopus Export 2010-2014. 5331.
https://stars.library.ucf.edu/scopus2010/5331