Title
Mmorpg Roles, Civic Participation And Leadership Among Generation Y
Keywords
Civic education; Guild leaders; Guild members; Guild officers; Massively multiplayer online role playing game (MMORPG)
Abstract
The notion of an 'effective citizen' is very complex and has very different meanings for varying individuals. However, the development of an effective citizenry is critical for a democratic society to thrive. One potential method of developing an effective citizenry is through the use of MMORPGs in civic education. In this paper, the authors report the results of a survey of the civic engagement and civic participation of college student players of the massively multi-player online role playing game (MMORPG) World of Warcraft (WoW). Findings indicate that respondents reported being more civically engaged than other segments of the population within the same age-range. Lastly, the authors explore the implications of the results and the potential of MMORPGs for developing an effective citizenry. Copyright © 2012, IGI Global.
Publication Date
1-1-2012
Publication Title
International Journal of Gaming and Computer-Mediated Simulations
Volume
4
Issue
1
Number of Pages
55-67
Document Type
Review
Personal Identifier
scopus
DOI Link
https://doi.org/10.4018/jgcms.2012010103
Copyright Status
Unknown
Socpus ID
84870259264 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84870259264
STARS Citation
Hartshorne, Richard; Van Fossen, Phillip J.; and Friedman, Adam M., "Mmorpg Roles, Civic Participation And Leadership Among Generation Y" (2012). Scopus Export 2010-2014. 5474.
https://stars.library.ucf.edu/scopus2010/5474