Title

Automatic 3D Selection Technique Assignment Using Real-Time Scenario Analysis

Keywords

3D object selection; dense and dynamic environments; Interaction techniques

Abstract

Selection in 3D virtual environments can vary wildly depending on the context of the selection. Scene attributes such as object velocity, scene density, and user's cursor velocity can impact the user's ability to accurately select an object. Many 3D selection techniques have been explored, and are usually optimal for a specific set of conditions. As a result, software developers must compromise by choosing a single technique that works well on average, but is lacking in at least one scenario. We present a preliminary study that explores the feasibility of new autoselection algorithms that automatically determines the most appropriate selection technique in real-time, thus leveraging the performance benefits of each technique. We evaluated the techniques across three levels of scene density and three levels of object velocity. © 2013 IEEE.

Publication Date

10-7-2013

Publication Title

Proceedings - IEEE Virtual Reality

Number of Pages

103-104

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/VR.2013.6549383

Socpus ID

84884879466 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84884879466

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