Title
Chronoleap: The Great World'S Fair Adventure
Keywords
1964/65 New York World's Fair; Immersive Education; interdisciplinary; STEAM; STEM; virtual environments; virtual heritage
Abstract
ChronoLeap: The Great World's Fair Adventure utilizes the educational potential of immersive 3D virtual venues for children and early adolescents between 9 and 13. Virtual reality environments transport the mind beyond the 2D bounds of text or photographs; they engage the imagination and can be a powerful tool for conveying educational content [1]. ChronoLeap leverages these innate qualities and weaves together the individual threads of single disciplines into a multi-disciplinary tapestry of web-based exploration through the 1964/65 New York World's Fair. Through their myriad of pavilions and exhibits, World Fairs offer links to science, technology, engineering, mathematics, art and humanities topics. ChronoLeap provides an immersive 3D environment with highly accurate and detailed models, and merges it with games and themes designed to provide users an educational STEAM environment. The project is a collaborative effort between the University of Central Florida, Queens Museum of Art and New York Hall of Science. © 2013 Springer-Verlag Berlin Heidelberg.
Publication Date
1-1-2013
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
8022 LNCS
Issue
PART 2
Number of Pages
426-435
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/978-3-642-39420-1_45
Copyright Status
Unknown
Socpus ID
84884856940 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84884856940
STARS Citation
Walters, Lori C.; Hughes, Darin E.; Barrio, Manuel Gértrudix; and Hughes, Charles E., "Chronoleap: The Great World'S Fair Adventure" (2013). Scopus Export 2010-2014. 7710.
https://stars.library.ucf.edu/scopus2010/7710