Title

The Effects Of Video Game Experience And Active Stereoscopy On Performance In Combat Identification Tasks

Keywords

Active stereoscopic displays; Combat identifcation; Decision making; Learning and memory; Training technologies; Video game experience

Abstract

Results: There was a main effect for both video game experience and stereoscopy across many of the dependent measures. Further, we found interactions between video game experience and stereoscopic training, such that those individuals with high video game experience in the non-stereoscopic group had the highest performance outcomes in the sample on multiple dependent measures.

Publication Date

12-20-2014

Publication Title

Human Factors

Volume

56

Issue

8

Number of Pages

1482-1496

Document Type

Article

Personal Identifier

scopus

DOI Link

https://doi.org/10.1177/0018720814535248

Socpus ID

84911417245 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84911417245

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