Title

Prototype Of An Educational Video Game For Knowledge Retention In Youth Health Education

Abstract

There is some debate about the most effective and least controversial means of sex education in schools. In several states, state law does not require education about Sexually Transmitted Diseases and Human Immunodeficiency Virus Infection/Acquired Immunodeficiency Syndrome (STDs and HIV/AIDS.) There is also debate about the effect and pervasiveness of sexual situations in video games and its effect on the healthy sexual development of adolescents. This research therefore aims to try to solve these two problems and answer the following question: Is it possible to represent sex in a more realistic and educational way through a video game while teaching more medically accurate and necessary information? The completion of this study will be able to provide some insights on the feasibility and benefits of widespread implementation of serious video games for health education in the United States and also point to the necessity of future research into this topic.

Publication Date

1-1-2014

Publication Title

Proceedings of the Human Factors and Ergonomics Society

Volume

2014-January

Number of Pages

1944-1948

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1177/1541931214581406

Socpus ID

84957668926 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84957668926

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