Developing And Training Multi-Gestural Prosthetic Arms
Keywords
Alternate control; Games; Prosthetics; Virtual reality
Abstract
Learning to use prosthetic limbs is challenging for children. One solution to this is to design engaging training games that teach children how to use their new limbs without boring or fatiguing them. The interdisciplinary design team, comprised of digital media faculty, researchers, engineers, and health professionals, strives to create innovative solutions. The training program will provide recipients with the opportunity to become proficient at using their prosthetics to ensure their successful, long term use of these limbs. This collaboration among physical trainers, engineers, and psychologists will create fun, kid-friendly training solutions that follow sound physical training guidance.
Publication Date
1-1-2018
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
10909 LNCS
Number of Pages
427-437
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/978-3-319-91581-4_32
Copyright Status
Unknown
Socpus ID
85050620316 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85050620316
STARS Citation
Manero, Albert; Sparkman, John; Dombrowski, Matt; Buyssens, Ryan; and Smith, Peter A., "Developing And Training Multi-Gestural Prosthetic Arms" (2018). Scopus Export 2015-2019. 10082.
https://stars.library.ucf.edu/scopus2015/10082