Developing And Training Multi-Gestural Prosthetic Arms

Keywords

Alternate control; Games; Prosthetics; Virtual reality

Abstract

Learning to use prosthetic limbs is challenging for children. One solution to this is to design engaging training games that teach children how to use their new limbs without boring or fatiguing them. The interdisciplinary design team, comprised of digital media faculty, researchers, engineers, and health professionals, strives to create innovative solutions. The training program will provide recipients with the opportunity to become proficient at using their prosthetics to ensure their successful, long term use of these limbs. This collaboration among physical trainers, engineers, and psychologists will create fun, kid-friendly training solutions that follow sound physical training guidance.

Publication Date

1-1-2018

Publication Title

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Volume

10909 LNCS

Number of Pages

427-437

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1007/978-3-319-91581-4_32

Socpus ID

85050620316 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85050620316

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