Mediated Physicality: Inducing Illusory Physicality Of A Virtual Human Via Environmental Objects

Keywords

1.4 [Computer Applications]: Social and Behavioral Sciences-Psychology; and Virtual Realities; Augmented; H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial

Abstract

A physical embodiment of a virtual human has shown benefits in applications that involve social interaction with virtual humans. However, it often incorporates cumbersome haptic devices or robotic bodies. In this position paper, we first discuss our motivation for utilizing a surrounding environment in human-virtual human interaction and present our preliminary studies and results. Considering the previous studies and related literature, we define the concept of Mediated Physicality for virtual humans, which utilizes environmental objects to increase perceived physicality of the virtual humans, and discuss fundamental aspects of the Mediated Physicality as well as future research plans.

Publication Date

8-24-2018

Publication Title

25th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2018 - Proceedings

Number of Pages

818-819

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/VR.2018.8446159

Socpus ID

85053855910 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85053855910

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