Gamificiation Of Therapy: Treating Selective Mutism

Abstract

Selective mutism is a psychiatric disorder characterized by a withdrawal of speech in situations during which speech might be expected typically. Diagnostically speaking, selective mutism is labeled an anxiety disorder, likely due to the high co-occurrence between selective mutism and other anxiety disorders (e.g., social anxiety disorder), and the onset is usually during childhood. Successful treatment of selective mutism includes the use of cognitive-behavioral therapy methods, although early gains during treatment may prove difficult at times. This chapter will provide a background and rationale for the use of gamification in the treatment of selective mutism. Case-study data are also provided. Further, this chapter describes the development of a prototype tablet PC application developed to assist in the treatment of selective mutism.

Publication Date

9-1-2015

Publication Title

Handbook of Research on Holistic Perspectives in Gamification for Clinical Practice

Number of Pages

390-410

Document Type

Article; Book Chapter

Personal Identifier

scopus

DOI Link

https://doi.org/10.4018/978-1-4666-9522-1.ch018

Socpus ID

84958111203 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84958111203

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