Story For Learning And Gaming
Abstract
When developing a learning game, how important is it to include the elements of story? How do you develop a story for learning games? Is it hard to do? Is it worth it? In this chapter, you will learn about the importance of using story in learning environments, more specifically serious games. We introduce approaches that you can use to embed story into games. We also introduce key issues and challenges designers face when trying to incorporate story into learning games and provide recommendations for overcoming them.
Publication Date
1-1-2015
Publication Title
Design and Development of Training Games: Practical Guidelines from a Multidisciplinary Perspective
Number of Pages
93-120
Document Type
Article; Book Chapter
Personal Identifier
scopus
DOI Link
https://doi.org/10.1017/CBO9781107280137.005
Copyright Status
Unknown
Socpus ID
84952641863 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84952641863
STARS Citation
Masse, Caroline; Pounds, Kelly; Church, Eric; Waters, Robert E.; and Souders, Vance, "Story For Learning And Gaming" (2015). Scopus Export 2015-2019. 1449.
https://stars.library.ucf.edu/scopus2015/1449