Augmented Reality Training Of Military Tasks: Reactions From Subject Matter Experts
Keywords
Augmented reality; Immersive virtual reality; Learning; Mixed reality; Training; Training systems; Wearable technology
Abstract
The purpose of this research effort was to understand the training utility of augmented reality and simulation-based training capabilities in an outdoor field environment. Specifically, this research focused on evaluating the training efficacy of the Augmented Immersive Team Training (AITT) system, a portable augmented reality training solution that targets Forward Observer (FO) tasks associated with a Call for Fire (CFF) mission. The assessment focused on evaluating training utility, satisfaction, usability, simulator sickness, presence, immersion and appropriateness of the fidelity cues provided by the AITT system. Data were gathered via questionnaires. The results of this study provided insight for formative evolution of the AITT system design and may have implications to other similar technologies.
Publication Date
1-1-2015
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
9179
Number of Pages
251-262
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/978-3-319-21067-4_26
Copyright Status
Unknown
Socpus ID
84947236833 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84947236833
STARS Citation
Champney, Roberto; Lackey, Stephanie J.; Stanney, Kay; and Quinn, Stephanie, "Augmented Reality Training Of Military Tasks: Reactions From Subject Matter Experts" (2015). Scopus Export 2015-2019. 1907.
https://stars.library.ucf.edu/scopus2015/1907