Applying Research In The Cognitive Sciences To The Design And Delivery Of Instruction In Virtual Reality Learning Environments
Keywords
Embodied cognition; Enactive cognition; Instructional design; Simulation-based training; Virtual reality learning environments
Abstract
Current approaches to the design and delivery of instruction in virtual reality learning environments (VRLEs) draw heavily from traditional instructional strategies and design practices. This is problematic given that these strategies and practices were developed for learning contexts lacking the dynamic nature and capabilities of technology-rich, immersive learning environments. This directly affects the instructional efficacy of VRLEs by creating a dichotomy between the learning interface, which emphasizes knowledge as object, and the learning environment, which can emphasize knowledge as action. Drawing from theory and research in the cognitive sciences on embodied and enactive cognition, we present an instructional strategy that addresses this dichotomy by incorporating techniques and design practices that are better aligned with the learning dynamics provided by VRLEs.
Publication Date
1-1-2015
Publication Title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume
9179
Number of Pages
280-291
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/978-3-319-21067-4_29
Copyright Status
Unknown
Socpus ID
84947256292 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84947256292
STARS Citation
Goodwin, Martin S.; Wiltshire, Travis; and Fiore, Stephen M., "Applying Research In The Cognitive Sciences To The Design And Delivery Of Instruction In Virtual Reality Learning Environments" (2015). Scopus Export 2015-2019. 1922.
https://stars.library.ucf.edu/scopus2015/1922