The Stress And Workload Of Virtual Reality Training: The Effects Of Presence, Immersion And Flow
Keywords
flow; immersion; presence; Stress; virtual reality; workload
Abstract
The present investigation evaluated the effects of virtual reality (VR) training on the performance, perceived workload and stress response to a live training exercise in a sample of Soldiers. We also examined the relationship between the perceptions of that same VR as measured by engagement, immersion, presence, flow, perceived utility and ease of use with the performance, workload and stress reported on the live training task. To a degree, these latter relationships were moderated by task performance, as measured by binary (Go/No-Go) ratings. Participants who reported positive VR experiences also tended to experience lower stress and lower workload when performing the live version of the task. Thus, VR training regimens may be efficacious for mitigating the stress and workload associated with criterion tasks, thereby reducing the ultimate likelihood of real-world performance failure. Practitioner Summary: VR provides opportunities for training in artificial worlds comprised of highly realistic features. Our virtual room clearing scenario facilitated the integration of Training and Readiness objectives and satisfied training doctrine obligations in a compelling engaging experience for both novice and experienced trainees.
Publication Date
8-2-2016
Publication Title
Ergonomics
Volume
59
Issue
8
Number of Pages
1060-1072
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1080/00140139.2015.1122234
Copyright Status
Unknown
Socpus ID
84961205235 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84961205235
STARS Citation
Lackey, S. J.; Salcedo, J. N.; Szalma, J. L.; and Hancock, P. A., "The Stress And Workload Of Virtual Reality Training: The Effects Of Presence, Immersion And Flow" (2016). Scopus Export 2015-2019. 2534.
https://stars.library.ucf.edu/scopus2015/2534