Advancing Virtual Patient Simulations Through Design Research And Interplay: Part Ii—Integration And Field Test
Keywords
Design-based research; Field-test; Implementation; Instructional design; Integration; Virtual patient simulations
Abstract
In Part I of this two-part series, we examined the design and development of NERVE: A virtual patient simulation created to give medical students standardized experiences in interviewing, examining, and diagnosing virtual patients with cranial nerve disorders. We illustrated key design features and discussed how design-based research studies improved the total learning experience, including the virtual patient (VP) simulations and the instructional features incorporated with the simulations. In Part II, we examine the efficacy of NERVE and the strategy used to integrate the system into the medical school curriculum by field-testing it with 119 s-year medical students, and measuring students’ use, reactions, learning, and transfer. We report findings and reflect on lessons learned from the field-test to posit recommendations for improvement and guide the future research and development of virtual patient simulations.
Publication Date
12-1-2016
Publication Title
Educational Technology Research and Development
Volume
64
Issue
6
Number of Pages
1301-1335
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1007/s11423-016-9461-6
Copyright Status
Unknown
Socpus ID
84978154061 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/84978154061
STARS Citation
Hirumi, Atsusi; Johnson, Teresa; Reyes, Ramsamooj Javier; Lok, Benjamin; and Johnsen, Kyle, "Advancing Virtual Patient Simulations Through Design Research And Interplay: Part Ii—Integration And Field Test" (2016). Scopus Export 2015-2019. 2649.
https://stars.library.ucf.edu/scopus2015/2649