Psychomotor Skills Measurement For Surgery Training Using Game-Based Methods

Keywords

measurement; psychomotor skills; software design; surgery training; video games

Abstract

This paper discusses the relationship between laparoscopic surgery and video game experience. It reviews two key studies indicating video game players may possess psychomotor skills that are useful for learning laparoscopic surgery techniques. The contribution of this work lies in the review of the software design process used to create an updated series of tests designed to evaluate psychomotor skills performance. The software measures psychomotor skills such as tremor, reaction time, finger tapping, the Purdue Pegboard test, and the Grooved Pegboard test. User input is received from an Xbox controller.

Publication Date

10-7-2016

Publication Title

2016 IEEE International Conference on Serious Games and Applications for Health, SeGAH 2016

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/SeGAH.2016.7586278

Socpus ID

84994735199 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84994735199

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