Investigating Usability, User Preferences, Ergonomics, And Player Performance In Starcraft Ii
Abstract
The present study investigated several factors hypothesized to affect player performance in a real-time strategy computer game, StarCraft II (SC2). User preferences for certain game settings (e.g., custom hotkey shortcuts) and peripheral equipment (e.g., gaming keyboards, laser mice) were surveyed along with usability perceptions and individual differences. In addition to these self-reports, participants uploaded replays of their perceived strongest SC2 games, offering a snapshot of players' in-game behavioral data. Results indicated that perceived usability problems and higher neuroticism were linked to poorer performance, but multitasking tendencies and custom hotkeys were predictive of greater performance. Gaming keyboards were related to performance, although a performance benefit is inconclusive. Implications for individual differences, ergonomics, and usability are discussed.
Publication Date
1-1-2016
Publication Title
Proceedings of the Human Factors and Ergonomics Society
Number of Pages
1209-1213
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1177/1541931213601283
Copyright Status
Unknown
Socpus ID
85021785700 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85021785700
STARS Citation
Schroeder, Bradford L.; Leyva, Kevin; Stowers, Kimberly; Lewis, Joanna E.; and Sims, Valerie K., "Investigating Usability, User Preferences, Ergonomics, And Player Performance In Starcraft Ii" (2016). Scopus Export 2015-2019. 4217.
https://stars.library.ucf.edu/scopus2015/4217