Mixed Reality Training Of Military Tasks: Comparison Of Two Approaches Through Reactions From Subject Matter Experts

Keywords

Augmented reality; Augmented virtuality; Call for fire; Close air support; Immersive training; Joint forward observer; Learning; Mixed reality; Simulation-based training; Simulator fidelity; Training; Training systems; Virtual reality; Wearable technology

Abstract

This paper discusses a training-based comparison of two mixed reality military trainers utilizing simulation elements that are categorized on different areas of the virtuality continuum. The comparison encompassed exposing subject matter experts (SMEs) to the training systems. Independent groups of SMEs interacted with each system through conducting expert system evaluations. Independent groups of military officers experienced each system for call for fire/close air support training. Following these exposures, participants were queried on the constructs of simulator sickness, training utility, simulator fidelity, usability, and immersion. The results are contrasted and discussed. The outcomes of this comparison serve to promote discussion among the scientific community concerning the training tradeoffs affected by the virtuality continuum.

Publication Date

1-1-2016

Publication Title

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Volume

9740

Number of Pages

363-374

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.1007/978-3-319-39907-2_35

Socpus ID

84978794707 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/84978794707

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