Body Ownership In Virtual Reality
Keywords
Body ownership; Component; Immersive collaboration; Presence; Virtual reality
Abstract
The sense of proximity to a virtual context requires a diverse set of cues that gives a participant a sense of presence in a virtual space. The goal of our research is to provide a sense of body ownership of a virtual entity represented by a humanoid avatar or other virtual manifestation of a surrogate in virtual reality environment for sharing not only a space but also an experience. In essence, we seek a sense of Presence that transports the operator to the space inhabited by the virtual avatar in a virtual space. To arouse this sense of presence in a virtual space, we are testing a hypothesis that seeing one's own body from a first person point-of-view in the remote context is a critical element of "being there." To achieve this we introduce a method to enhance the sensation of presence for the operator who inhabits a virtual avatar by increasing the sense of body ownership.
Publication Date
1-1-2016
Publication Title
Proceedings - 2016 International Conference on Collaboration Technologies and Systems, CTS 2016
Number of Pages
597-600
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/CTS.2016.108
Copyright Status
Unknown
Socpus ID
85017011957 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85017011957
STARS Citation
Jung, Sungchul and Hughes, Charles E., "Body Ownership In Virtual Reality" (2016). Scopus Export 2015-2019. 4492.
https://stars.library.ucf.edu/scopus2015/4492