Searching For Affective And Cognitive Restoration: Examining The Restorative Effects Of Casual Video Game Play
Keywords
cognition; fatigue; guided relaxation; mindfulness; stress; vigilance
Abstract
Objective: We investigated the effects of a passive break, relaxation activity, and casual video game on affect, stress, engagement, and cognitive performance. Background: Reducing stress and improving cognitive performance is critical across many domains. Previous studies investigated taking a break, relaxation techniques, or playing a game; however, these methods have not been compared within a single experiment. Method: Participants completed a baseline affective and cognitive assessment (ACA), which included the Positive and Negative Affect Schedule, shortened version of the Dundee Stress State Questionnaire, and backward digit-span. Next, participants completed a vigilance task, followed by another ACA. Participants were then assigned at random to complete a break or relaxation activity or play a casual video game, followed by a final ACA. Results: Participants who played the casual video game exhibited greater engagement and affective restoration than the relaxation condition. The break condition slightly decreased affect and prevented cognitive restoration. Conclusion: Playing a casual video game even briefly can restore individuals' affective abilities, making it a suitable activity to restore mood in response to stress. However, future research is needed to find activities capable of cognitive restoration. Application: Many activities in life require sustained cognitive demand, which are stressful and decrease performance, especially for workers in performance-critical domains. Our research suggests some leisure activities are better than others for restoring fatigued affective processes.
Publication Date
11-1-2017
Publication Title
Human Factors
Volume
59
Issue
7
Number of Pages
1096-1107
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.1177/0018720817715360
Copyright Status
Unknown
Socpus ID
85030698899 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85030698899
STARS Citation
Rupp, Michael A.; Sweetman, Richard; Sosa, Alejandra E.; Smither, Janan A.; and McConnell, Daniel S., "Searching For Affective And Cognitive Restoration: Examining The Restorative Effects Of Casual Video Game Play" (2017). Scopus Export 2015-2019. 5127.
https://stars.library.ucf.edu/scopus2015/5127