Assessing The Relationship Between Type Of Head Movement And Simulator Sickness Using An Immersive Virtual Reality Head Mounted Display: A Pilot Study

Keywords

Head movements; Head-mounted displays; Human performance; Simulator sickness; Stereoscopic 3D; Virtual Reality

Abstract

Virtual Reality (VR) head-mounted displays are becoming more common and are drawing more attention from an increasing number of industries and organizations. Many groups are looking towards these types of technologies as a means for training, education, and entertainment. While research supports the capability of similar technologies for various uses, simulator sickness is still a main concern for extended exposure to virtual environments. Unfortunately, with the increasing number of commercial VR display technologies becoming available, little research exists evaluating the potential negative effects of VR usage. Furthermore, no explicit set of evaluation tools are available to guide thorough investigations of these devices. This experiment sought to evaluate a new commercially available VR head-mounted display and serve as a starting point for a larger-scale effort to determine best procedural practices for evaluating these types of technologies.

Publication Date

1-1-2017

Publication Title

Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

Volume

10280

Number of Pages

556-566

Document Type

Article; Book Chapter

Personal Identifier

scopus

DOI Link

https://doi.org/10.1007/978-3-319-57987-0_45

Socpus ID

85021648856 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85021648856

This document is currently not available here.

Share

COinS