Usability Testing Games For Prosthetic Training
Keywords
Custom Interfaces; Game Design; Games for Health; Prosthetics; Training Games
Abstract
Prosthetic Arms can cost in the tens of thousands of dollars each. Insurance companies will often only pay for 1 lifetime arm and often will not provide them for children. So, more often than not children go without them. Fortunately, as 3D printing has come into the fold a new generation of 3D printed, and creatively expressive, low cost prosthetics have become available for kids. At the same time the arms can have a steep learning curve. In an effort to teach users how their prosthetics function and strengthen muscles prior to receiving a prosthetic arm a video game training system is being developed. The video game system combines custom hardware and custom video games to provide various ways for a prosthetics user to engage. This paper is the result of usability testing these five games.
Publication Date
6-29-2018
Publication Title
2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018
Number of Pages
1-7
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/SeGAH.2018.8401376
Copyright Status
Unknown
Socpus ID
85050193043 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85050193043
STARS Citation
Smith, Peter A.; Dombrowski, Matt; Buyssens, Ryan; and Barclay, Paul, "Usability Testing Games For Prosthetic Training" (2018). Scopus Export 2015-2019. 7584.
https://stars.library.ucf.edu/scopus2015/7584