Effects Of Embodiment On Generic And Content-Specific Intelligent Virtual Agents As Exhibition Guides
Keywords
Empirical studies in HCI; Human-centered computing → Mixed / augmented reality; Virtual reality
Abstract
Intelligent Virtual Agents (IVAs) received enormous attention in recent years due to significant improvements in voice communication technologies and the convergence of different research fields such as Machine Learning, Internet of Things, and Virtual Reality (VR). Interactive conversational IVAs can appear in different forms such as voice-only or with embodied audio-visual representations showing, for example, human-like contextually related or generic three-dimensional bodies. In this paper, we analyzed the benefits of different forms of virtual agents in the context of a VR exhibition space. Our results suggest positive evidence showing large benefits of both embodied and thematically related audio-visual representations of IVAs. We discuss implications and suggestions for content developers to design believable virtual agents in the context of such installations.
Publication Date
1-1-2018
Publication Title
ICAT-EGVE 2018 - 28th International Conference on Artificial Reality and Telexistence and 23rd Eurographics Symposium on Virtual Environments
Number of Pages
13-20
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
DOI Link
https://doi.org/10.2312/egve.20181309
Copyright Status
Unknown
Socpus ID
85067886300 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85067886300
STARS Citation
Schmidt, Susanne; Bruder, Gerd; and Steinicke, Frank, "Effects Of Embodiment On Generic And Content-Specific Intelligent Virtual Agents As Exhibition Guides" (2018). Scopus Export 2015-2019. 8911.
https://stars.library.ucf.edu/scopus2015/8911