Effects Of Embodiment On Generic And Content-Specific Intelligent Virtual Agents As Exhibition Guides

Keywords

Empirical studies in HCI; Human-centered computing → Mixed / augmented reality; Virtual reality

Abstract

Intelligent Virtual Agents (IVAs) received enormous attention in recent years due to significant improvements in voice communication technologies and the convergence of different research fields such as Machine Learning, Internet of Things, and Virtual Reality (VR). Interactive conversational IVAs can appear in different forms such as voice-only or with embodied audio-visual representations showing, for example, human-like contextually related or generic three-dimensional bodies. In this paper, we analyzed the benefits of different forms of virtual agents in the context of a VR exhibition space. Our results suggest positive evidence showing large benefits of both embodied and thematically related audio-visual representations of IVAs. We discuss implications and suggestions for content developers to design believable virtual agents in the context of such installations.

Publication Date

1-1-2018

Publication Title

ICAT-EGVE 2018 - 28th International Conference on Artificial Reality and Telexistence and 23rd Eurographics Symposium on Virtual Environments

Number of Pages

13-20

Document Type

Article; Proceedings Paper

Personal Identifier

scopus

DOI Link

https://doi.org/10.2312/egve.20181309

Socpus ID

85067886300 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85067886300

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