A Quiz Game For Jumpmaster Training: Design And Development Considerations
Keywords
Educational tool; Learning master; Memory game; Serious game
Abstract
The Maneuver Center of Excellence (MCoE) develops doctrine and provides Jumpmaster training. They are interested in strategies to build knowledge retention and improve test performance without lowering performance standards. Students of the Jumpmaster course are required to gain proficiency in airborne operations during a short period of time. In order to meet the needs of the MCoE, the Army Research Laboratory funded the development of a tool for training called the Learning Master (LM). This paper describes a systems engineering approach to the design and development of the LM prototype. The LM system was presented to students in the Jumpmaster course to assess the usability of the application. Finally, the paper discusses potential limitations and presents the path forward to improve the LM application for future use.
Publication Date
1-1-2018
Publication Title
8th International Defense and Homeland Security Simulation Workshop, DHSS 2018
Number of Pages
14-19
Document Type
Article; Proceedings Paper
Personal Identifier
scopus
Copyright Status
Unknown
Socpus ID
85056588748 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85056588748
STARS Citation
Griffith, Tamara; Surdu, John; and Maraj, Crystal, "A Quiz Game For Jumpmaster Training: Design And Development Considerations" (2018). Scopus Export 2015-2019. 8920.
https://stars.library.ucf.edu/scopus2015/8920