A Survey On Virtual Reality For Individuals With Autism Spectrum Disorder: Design Considerations

Keywords

Assistive technology; autism spectrum disorder; design considerations; targeted intervention; training; user centered design; virtual reality

Abstract

In this article, state of the art on virtual reality (VR) for individuals with autism spectrum disorder (ASD) with a focus on training/targeted intervention is discussed and reflected upon to explore areas for more future benefits. We present advantages of VR for individuals with ASD. We identify challenges and design issues for future training applications regarding individuals with ASD. We discuss and present design guidelines accumulated in the literature so far, mostly based on observations in user studies exploring the usefulness of VR as a training tool for individuals with ASD, with a systematic literature review. We present and apply a new taxonomy that classifies previous VR works on training individuals with ASD according to immersive and regular (non-immersive) VR systems and types of social, life and safety skills based on a systematic literature review. We explore the common design considerations of the previous VR studies for training individuals with ASD. Finally, based on the systematic literature reviews, we identify key gaps in the research on this topic and present future research considerations.

Publication Date

4-1-2018

Publication Title

IEEE Transactions on Learning Technologies

Volume

11

Issue

2

Number of Pages

133-151

Document Type

Review

Personal Identifier

scopus

DOI Link

https://doi.org/10.1109/TLT.2017.2739747

Socpus ID

85028464933 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85028464933

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