A Survey On Virtual Reality For Individuals With Autism Spectrum Disorder: Design Considerations
Keywords
Assistive technology; autism spectrum disorder; design considerations; targeted intervention; training; user centered design; virtual reality
Abstract
In this article, state of the art on virtual reality (VR) for individuals with autism spectrum disorder (ASD) with a focus on training/targeted intervention is discussed and reflected upon to explore areas for more future benefits. We present advantages of VR for individuals with ASD. We identify challenges and design issues for future training applications regarding individuals with ASD. We discuss and present design guidelines accumulated in the literature so far, mostly based on observations in user studies exploring the usefulness of VR as a training tool for individuals with ASD, with a systematic literature review. We present and apply a new taxonomy that classifies previous VR works on training individuals with ASD according to immersive and regular (non-immersive) VR systems and types of social, life and safety skills based on a systematic literature review. We explore the common design considerations of the previous VR studies for training individuals with ASD. Finally, based on the systematic literature reviews, we identify key gaps in the research on this topic and present future research considerations.
Publication Date
4-1-2018
Publication Title
IEEE Transactions on Learning Technologies
Volume
11
Issue
2
Number of Pages
133-151
Document Type
Review
Personal Identifier
scopus
DOI Link
https://doi.org/10.1109/TLT.2017.2739747
Copyright Status
Unknown
Socpus ID
85028464933 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85028464933
STARS Citation
Bozgeyikli, Lal; Raij, Andrew; Katkoori, Srinivas; and Alqasemi, Redwan, "A Survey On Virtual Reality For Individuals With Autism Spectrum Disorder: Design Considerations" (2018). Scopus Export 2015-2019. 8993.
https://stars.library.ucf.edu/scopus2015/8993