The Role Of Expectations In Game-Based Training

Keywords

Games for health; serious games; technology for therapy

Abstract

The present work seeks to examine the importance of expectancies in computer-mediated treatment and training programs. Two studies examining the role of patient and trainee expectations are presented. Study 1 investigated how expectations of a training game for military surgical teams influence training performance outcomes. The findings have implications for the administration of game-based treatment and training systems. Study 2 explored how pre-treatment expectancies influence post-treatment reactions to a game-based intervention for post-traumatic stress disorder (PTSD). Results indicate that self-efficacy plays a mediating role in the relationship between expectancies and reactions. Together, these studies offer implications regarding the critical role of attitudes towards game-based training and treatment mechanisms.

Publication Date

1-1-2015

Publication Title

Studies in Health Technology and Informatics

Volume

219

Number of Pages

49-52

Document Type

Article

Personal Identifier

scopus

DOI Link

https://doi.org/10.3233/978-1-61499-595-1-49

Socpus ID

85000836820 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85000836820

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