The Role Of Expectations In Game-Based Training
Keywords
Games for health; serious games; technology for therapy
Abstract
The present work seeks to examine the importance of expectancies in computer-mediated treatment and training programs. Two studies examining the role of patient and trainee expectations are presented. Study 1 investigated how expectations of a training game for military surgical teams influence training performance outcomes. The findings have implications for the administration of game-based treatment and training systems. Study 2 explored how pre-treatment expectancies influence post-treatment reactions to a game-based intervention for post-traumatic stress disorder (PTSD). Results indicate that self-efficacy plays a mediating role in the relationship between expectancies and reactions. Together, these studies offer implications regarding the critical role of attitudes towards game-based training and treatment mechanisms.
Publication Date
1-1-2015
Publication Title
Studies in Health Technology and Informatics
Volume
219
Number of Pages
49-52
Document Type
Article
Personal Identifier
scopus
DOI Link
https://doi.org/10.3233/978-1-61499-595-1-49
Copyright Status
Unknown
Socpus ID
85000836820 (Scopus)
Source API URL
https://api.elsevier.com/content/abstract/scopus_id/85000836820
STARS Citation
Kreutzer, Christine and Bowers, Clint, "The Role Of Expectations In Game-Based Training" (2015). Scopus Export 2015-2019. 927.
https://stars.library.ucf.edu/scopus2015/927