Mixed Reality Environments In Teaching And Learning English

Abstract

The purpose of this chapter is to familiarize readers with various forms of mixed reality environments that are used in different countries in the field of education including teaching and learning English. MiRTLE, The MARVEL Project, TIWE Linguistico, SMALLab, Virtual Touch Toolkit, SimSchool®, Second Life, and TLE TeachLivE™ are some of these technological advances that will be discussed in detail. Further explanation about the current and future use of TLE TeachLivE™ as well as other possible forms of mixed reality environments is also provided. The chapter concludes with current limitations of mixed reality environments and potential future research and applications.

Publication Date

6-8-2018

Publication Title

Cross-Cultural Perspectives on Technology-Enhanced Language Learning

Number of Pages

187-202

Document Type

Article; Book Chapter

Personal Identifier

scopus

DOI Link

https://doi.org/10.4018/978-1-5225-5463-9.ch011

Socpus ID

85059653624 (Scopus)

Source API URL

https://api.elsevier.com/content/abstract/scopus_id/85059653624

This document is currently not available here.

Share

COinS