ORCID
0009-0001-6585-6374
Keywords
game studies, historical game studies, indie, touhou project, undertale
Abstract
This research project investigates the cultural and historical significance of independently published Japanese bullet-hell/danmaku games from the 2000s and 2010s. This project highlights gaps in current game histories, particularly surrounding the influence of these games on heralded contemporary titles like Undertale (2015). The significance of independently published “doujin” Japanese digital media, notably the Touhou Project series, is often overlooked in American game studies contexts. Examining these underexplored games aims to enrich the understanding of cultural-historical games research, particularly in positioning lesser-known and lower-budget games, and contribute to the broader discourse on cross-cultural interactions within the gaming community. Comparative analyses of non-violent gameplay mechanics across different titles, with this cultural context at the forefront, allow us to build a deeper understanding of player and developer engagement with violence and pacifism. Ultimately, this work aims to bridge the American and Japanese cultural representations of non-violent play to better understand the history of this genre better.
Completion Date
2025
Semester
Summer
Committee Chair
Salter, Anastasia
Degree
Doctor of Philosophy (Ph.D.)
College
College of Arts and Humanities
Department
Texts & Technology
Format
Identifier
DP0029628
Language
English
Document Type
Thesis
Campus Location
Orlando (Main) Campus
STARS Citation
Yamamoto, Ryu R., "The Path of Peace: Non-Violent Methods of Play in Indie Video Game History" (2025). Graduate Thesis and Dissertation post-2024. 390.
https://stars.library.ucf.edu/etd2024/390