Abbreviated Journal Title
Presence-Teleoper. Virtual Env.
Keywords
VIRTUAL ENVIRONMENTS; CONSCIOUSNESS; TELEPRESENCE; RECOGNITION; REALITY; BINDING; MEMORY; Computer Science, Cybernetics; Computer Science, Software Engineering
Abstract
Despite ongoing research over the last 15 years, the presence construct remains somewhat limited in its ability to be applied beyond the sensory domain. In order to increase its usefulness for applied challenges (e.g., using presence theory to enhance simulators' effectiveness), a discussion about a new conceptual ization of presence is introduced. This novel perspective on presence is rooted in the notion of "experiential design," an approach businesses use to create strategically compelling and memorable experiences. The paper begins with a brief review of presence and then a description of the concepts of experimental design. Following this, a theoretical model of presence, based upon experimental design, is offered. Using this model, an exploration on the mitigation of breaks in presence is offered (a break in presence occurs when presence fails to be maintained). These ideas are presented in order to improve the likelihood of presence emerging for simulation participants and to enhance interdisciplinary researchers' shared conceptualizations of presence.
Journal Title
Presence-Teleoperators and Virtual Environments
Volume
17
Issue/Number
4
Publication Date
1-1-2008
Document Type
Article
Language
English
First Page
405
Last Page
413
WOS Identifier
ISSN
1054-7460
Recommended Citation
Chertoff, Dustin B.; Schatz, Sae Lynne; McDaniel, Rudy; and Bowers, Clint A., "Improving presence theory through experiential design" (2008). Faculty Bibliography 2000s. 219.
https://stars.library.ucf.edu/facultybib2000/219
Comments
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