Title
Real-time shading with filtered importance sampling
Abbreviated Journal Title
Comput. Graph. Forum
Keywords
REFLECTANCE; Computer Science, Software Engineering
Abstract
We propose an analysis of numerical integration based on sampling theory, whereby the integration error caused by aliasing is suppressed by pre-filtering. We derive a pre-filter for evaluating the illumination integral yielding filtered importance sampling, a simple GPU-based rendering algorithm for image-based lighting. Furthermore, we extend the algorithm with real-time visibility computation. Free from any pre-computation, the algorithm supports fully dynamic scenes and, above all, is simple to implement.
Journal Title
Computer Graphics Forum
Volume
27
Issue/Number
4
Publication Date
1-1-2008
Document Type
Article; Proceedings Paper
Language
English
First Page
1147
Last Page
1154
WOS Identifier
ISSN
0167-7055
Recommended Citation
"Real-time shading with filtered importance sampling" (2008). Faculty Bibliography 2000s. 571.
https://stars.library.ucf.edu/facultybib2000/571
Comments
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