Real time physically-based Modeling and simulation of cratering and fragmentation of terrain

Authors

    Authors

    N. Rami;M. D. Proctor

    Comments

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    Abbreviated Journal Title

    Simul.-Trans. Soc. Model. Simul. Int.

    Keywords

    dynamic terrain; simulation; physics-based modeling; explosion; simulation; real time system; terrain database; Computer Science, Interdisciplinary Applications; Computer Science, ; Software Engineering

    Abstract

    Cratering and fragmentation of terrain due to explosions are the behaviors of interest in this effort. We propose a physically-based approach to model the explosion event and the process of terrain fragmentation resulting in the formation of craters. Since blast waves are the destructive components of explosions, and propagate into materials as stress waves, geology has been introduced into the terrain model. Our methodology is based on voxel modeling and introduces a new method that uses connected fragments to model terrain with the geology. We have used mathematical and visual data from a real explosion experiment in a layered terrain to validate our model. Using our model, explosions can be placed anywhere in the simulation and will result in a realistic output in real time.

    Journal Title

    Simulation-Transactions of the Society for Modeling and Simulation International

    Volume

    83

    Issue/Number

    12

    Publication Date

    1-1-2007

    Document Type

    Article

    Language

    English

    First Page

    830

    Last Page

    841

    WOS Identifier

    WOS:000254817700004

    ISSN

    0037-5497

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