Title
Assessing the effectiveness of a 3-D instructional game on improving mathematics achievement and motivation of middle school students
Abbreviated Journal Title
Br. J. Educ. Technol.
Keywords
COMPUTER GAMES; ENVIRONMENT; LESSONS; Education & Educational Research
Abstract
This research study assessed the effectiveness of a three-dimensional mathematics game, DimensionM, through a pretestposttest control group quasi-experimental design. Participants consisted of 437 eighth graders. The classrooms were randomly assigned either to the treatment group that utilized DimensionM as a supplement to regular classroom instructions or to the control group that received regular class instructions without any computer activities. The results of the analysis on the pretestposttest data revealed that the DimensionM game increased mathematical knowledge acquisition in algebra and maintained student motivation to learn. The findings suggest that the implementation of DimensionM in mathematics education can greatly benefit middle school students learning algebra.
Journal Title
British Journal of Educational Technology
Volume
43
Issue/Number
6
Publication Date
1-1-2012
Document Type
Article
Language
English
First Page
993
Last Page
1003
WOS Identifier
ISSN
0007-1013
Recommended Citation
"Assessing the effectiveness of a 3-D instructional game on improving mathematics achievement and motivation of middle school students" (2012). Faculty Bibliography 2010s. 2255.
https://stars.library.ucf.edu/facultybib2010/2255
Comments
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