Title
Visibility-driven progressive volume photon tracing
Abbreviated Journal Title
Visual Comput.
Keywords
Rendering; Global illumination; Participating media; Markov chain Monte; Carlo; Computer Science, Software Engineering
Abstract
In this paper, we present a novel approach to progressive photon-based volume rendering techniques. By making use of two Kd-trees (built in a preprocessing step) to store view beams (primary rays intersecting the medium) and visible points, our method allows to handle scenes with specular and refractive objects as well as homogeneous and heterogeneous participating media and does not require the storage of photon maps, which solves the memory management issue. These data structures are used to drive the photon shooting process by considering the photon visibility as an importance function (similarly to Hachisuka and Jensen in ACM Trans. Graph. 30(5):114:1-114:11, 2011) for scenes containing participating media. Finally, we demonstrate that our method can be easily combined with the most recent particle tracing approaches such as the one presented in Jarosz et al. (ACM Trans. Graph., vol. 30(6), 2011).
Journal Title
Visual Computer
Volume
29
Issue/Number
9
Publication Date
1-1-2013
Document Type
Article
Language
English
First Page
849
Last Page
859
WOS Identifier
ISSN
0178-2789
Recommended Citation
"Visibility-driven progressive volume photon tracing" (2013). Faculty Bibliography 2010s. 3819.
https://stars.library.ucf.edu/facultybib2010/3819
Comments
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