Gesture recognition
Abstract
This paper presents a method for recognizing human-hand gestures using a model-based approach. A finite state machine is used to model four qualitatively distinct phases of a generic gesture. Fingertips are tracked in multiple frames to compute motion trajectories. The trajectories are then used for finding the start and stop position of the gesture. Gestures are represented as a list of vectors and are then matched to stored gesture vector models using table lookup based on vector displacements. Results are presented showing recognition of seven gestures using images sampled at 4Hz on a SPARC-1 without any special hardware. The seven gestures are representatives for actions of Left, Right, Up, Down, Grab, Rotate, and Stop.
Notes
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Thesis Completion
1994
Semester
Spring
Advisor
Shah, Mubarak
Degree
Bachelor of Science (B.S.)
College
College of Arts and Sciences
Degree Program
Computer Science
Subjects
Arts and Sciences -- Dissertations, Academic;Dissertations, Academic -- Arts and Sciences
Format
Identifier
DP0020866
Language
English
Access Status
Open Access
Length of Campus-only Access
None
Document Type
Honors in the Major Thesis
Recommended Citation
Davis, James W., "Gesture recognition" (1994). HIM 1990-2015. 37.
https://stars.library.ucf.edu/honorstheses1990-2015/37