From shape from shading to object recognition
Abstract
Recognition of objects is one of the main goals of computer vision. Several approaches have been proposed to solve this problem using 3-D shape. In most of them it is assumed that 3-D shape ( depth map) is available. Several object recognition systems use range images to extract 3-D shape. We present a method that uses a shape from shading algorithm to perform 3-D object recognition for simple objects. This method extracts the 3-D information from a single intensity image, then segments the object into regions. After computing the properties of the regions, it compares the input object with the model objects in the database. To test our method, several images with slightly different viewing angles of single objects are matched against five models in the database.
Notes
This item is only available in print in the UCF Libraries. If this is your thesis or dissertation, you can help us make it available online for use by researchers around the world by STARS for more information.
Thesis Completion
1994
Semester
Spring
Advisor
Mohapatra, Ram N.
Degree
Bachelor of Science (B.S.)
College
College of Arts and Sciences
Degree Program
Computer Science
Subjects
Arts and Sciences -- Dissertations, Academic;Dissertations, Academic -- Arts and Sciences
Format
Identifier
DP0021427
Language
English
Access Status
Open Access
Length of Campus-only Access
None
Document Type
Honors in the Major Thesis
Recommended Citation
Ortega, Ana, "From shape from shading to object recognition" (1994). HIM 1990-2015. 42.
https://stars.library.ucf.edu/honorstheses1990-2015/42