Developing Participant Investment within Digital Interactive Stories

Abstract

Interactive storytelling has been attempted, but not mastered, using digital media. Although this failure has been attributed by some to an innate discrepancy between the goals of storytelling and the qualities of interactive investment, interactive story in live theatre and role-play has demonstrated the ability to engage and maintain engagement with a participating audience.

A possible solution lies in designing the goals of interaction based upon the rewards and structures of storytelling rather than the competitive goals of game play. By studying the way in which live interaction functions, and specifically addressing the imaginative contribution of the participant, digital storytellers can begin to think about creating procedural systems for storytelling that make engaging a story both rewarding and transformative. The study leads to a preliminary list of guidelines for authors who are trying to design programs or methodology for interactive stories.

Notes

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Thesis Completion

2005

Semester

Fall

Advisor

Moshell, J. Michael

Degree

Bachelor of Science (B.S.)

College

College of Arts and Sciences

Degree Program

Digital Media

Subjects

Arts and Sciences -- Dissertations, Academic; Dissertations, Academic -- Arts and Sciences; Interactive multimedia; Storytelling -- Data processing

Format

Print

Identifier

DP0021958

Language

English

Access Status

Open Access

Length of Campus-only Access

None

Document Type

Honors in the Major Thesis

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