Keywords
Military art and science, Data processing, War games
Abstract
Military War Gaming has developed from the chess-like games to the elaborate computer simulations of today, using high-speed, general-purpose, digital computers. This Research Report will briefly review modern war-game developments with emphasis on real-time training systems. The application of system dynamics techniques developed by Jay W. Forrester to war-game modeling is explored. A simple destroyer versus submarine model is developed. Results indicate that the system dynamics modeling technique is a powerful and effective tool. However, the Dynamo language could be substantially improved by a more powerful logical statement capability.
Notes
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Graduation Date
1973
Degree
Master of Science (M.S.)
College
College of Engineering
Degree Program
Engineering
Format
Pages
60 p.
Language
English
Rights
Written permission granted by copyright holder to the University of Central Florida Libraries to digitize and distribute for nonprofit, educational purposes.
Length of Campus-only Access
None
Access Status
Masters Thesis (Open Access)
Identifier
DP0003482
Subjects
Military art and science -- Data processing, War games
STARS Citation
Amico, G. Vincent, "The Application of System Dynamics Techniques to War Game Modeling" (1973). Retrospective Theses and Dissertations. 41.
https://stars.library.ucf.edu/rtd/41
Contributor (Linked data)
University of Central Florida. College of Engineering [VIAF]
Collection (Linked data)
Accessibility Status
Searchable text