Abstract

Great improvements have been made in computer technology over the last forty years. Today, systems are being developed to solve complex problems that were previously thought to be out of the reach of computer solutions. Unfortunately, advances in software development techniques have been outpaced by the advances made in hardware development techniques. In recent years, effort has been made to formalize software development techniques suitable for real-time systems. This paper presents an object-oriented approach to realtime systems development. The object-oriented development approach is applied to a real-time case study problem. The case study involves controlling the speed of a toy train such that it can catch a ball dropping off a rail located above the track. The application of the object-oriented development approach to this problem for the analysis, design, and implementation phases of the software development cycle is described. Conclusions are drawn about the advantages and disadvantages of the object-oriented development approach versus the structured development approach for real-time system development.

Notes

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Graduation Date

1988

Semester

Fall

Advisor

Linton, Darrell G.

Degree

Master of Science (M.S.)

College

College of Engineering

Department

Computer Engineering

Format

PDF

Pages

81 p.

Language

English

Rights

Public Domain

Length of Campus-only Access

None

Access Status

Masters Thesis (Open Access)

Identifier

DP0025769

Subjects

Dissertations, Academic -- Engineering; Engineering -- Dissertations, Academic

Accessibility Status

Searchable text

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