Abstract

A visual flight simulator requires a huge amount of image data to be stored in the database. To make a photo-based system feasible an image compression scheme must be devised to compress the data.

An adaptive discrete cosine transform (DCT) technique is used to compress 24 bit color images to an average of 3 bits per pixel. The bits for the image are distributed based on the relative activity in different parts of the scene. Results and error analysis are presented.

Notes

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Graduation Date

1986

Advisor

Myler, Harley R.

Degree

Master of Science (M.S.)

College

College of Engineering

Format

PDF

Pages

53 p.

Language

English

Rights

Public Domain

Length of Campus-only Access

None

Access Status

Masters Thesis (Open Access)

Identifier

DP0020348

Accessibility Status

Searchable text

Included in

Engineering Commons

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