Abstract
The training community has focused considerable attention on interactive video technology which in recent years has become a popular method of delivery for training applications utilizing microcomputers. This paper identifies the classifications of interactive video and addresses the hardware, software and processes required to utilize the technology for training applications. The capabilities and limitations of the technology are discussed with respect to the various video devices which are utilized. The major advantages of interactive video identified include the capability to combine computer graphics with video; the ability to deliver realistic video simulation; and the ability to store, sort, and retrieve video still images or full motion sequences on demand. Current limitations of the technology include the permanence of the recorded images on a videodisc and the cost associated with the development of the programs. The trend in the training industry is to gradually incorporate the technology into training materials as the demand for interactive products expands. Advances in the areas of recordable disc technology and compact disc technology should establish a strong position for interactive video products in the training market.
Notes
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Graduation Date
1987
Semester
Fall
Advisor
Hosni, Yasser A.
Degree
Master of Science (M.S.)
College
College of Engineering
Format
Pages
65 p.
Language
English
Rights
Public Domain
Length of Campus-only Access
None
Access Status
Masters Thesis (Open Access)
Identifier
DP0021491
STARS Citation
Hightower, Roy H., "Interactive Video Based Training Systems" (1987). Retrospective Theses and Dissertations. 5093.
https://stars.library.ucf.edu/rtd/5093
Contributor (Linked data)
Hosni, Yasser A. [VIAF]
Hosni, Yasser A. [LC]
University of Central Florida. College of Engineering [VIAF]
Accessibility Status
Searchable text